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Home » Middle-earth: Shadow of Mordor for PlayStation 4 (PS4)
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Middle-earth: Shadow of Mordor for PlayStation 4 (PS4)
Đăng lúc 08:51 bởi Anh Tuyen
Middle-earth: Shadow of Mordor for PlayStation 4 (PS4)
Middle-earth: Shadow of Mordor is an action role-playing video game set in The Lord of the Rings universe, developed by Monolith Productions and released by Warner Bros. Interactive Entertainment. The game takes place during the gap between the events of The Hobbit and The Lord of the Rings saga and was released on Microsoft Windows,PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. The release date was moved from October 7, 2014 to September 30, 2014, except in Australia where the release date has remained at October 8, 2014.
In Middle-earth: Shadow of Mordor, the player plays as a ranger with wraith-like abilities by the name of Talion. The game is an open world video game and players will have the freedom to pursue side quests and roam around the world.
Today, when 3D technology is becoming increasingly popular and blockbuster launch a massive explosion, the director even greater effort in building compelling plot, detailed characters, rather than variable "children" of the product itself as a simple computer skills.
The game allows people to create new characters and customize Talion as he starts his journey throughout Middle-earth by using a new system called the Nemesis System which remembers the player's interactions with specific types of characters they will encounter in the game and adjusts the manner in which these characters will react to the player throughout the game. Enemies will also develop as Talion interacts with them.The player will have the option to level up the abilities of Talion both as a ranger and as a Wraith through two distinct skill trees.
In Middle-earth: Shadow of Mordor will be reduced in the PlayStation 3 and Xbox 360 releases, also stating that they were "focusing on the next-gen platforms," meaning the PlayStation 4, PC, and Xbox One systems.
I think you should try to play this game because it is very excited
Pros: How to play attractive, diverse. Character, cute image. Easy control
Review
Middle-earth: Shadow of Mordor is an outstanding action game, offering a satisfying mix of stealth and melee combat that series like Assassin's Creed or Batman: Arkham have perfected. But the Nemesis system, which cleverly makes enemies grow and evolve along with the player, is what elevates Shadow of Mordor into the upper echelons of open-world excellence. Every time you die, it's personal.
I'll get back to the antagonists, but let’s talk good guys for a second. You play as Talion, a Ranger (think Aragorn) who's dead before the game even starts, forced to watch his wife and son get their throats slit before getting the same treatment. But fate gives Talion a chance for revenge when an ancient Wraith binds himself to the Ranger's corpse, giving him the gift of immortality and super awesome ghost-powers (complete with glowing blue eyes).
Talion and his live-in phantasm start out as fairly one-dimensional characters. But over the course of the 20-to-30-hour game, you'll grow to enjoy their banter, which is equal parts cynicism and good humor on both sides. And they're not the only denizens of Mordor on a mission: the supporting cast, while small, is made up of some memorable personalities, like Ratbag the turncoat Uruk; Torvin, a self-aggrandizing dwarven hunter; or that scheming imp Gollum himself.
On the positive side, there really is not much worth mentioning, but I see progress is quite good, has potential, just needs to work seriously I think this server is worth 10 points.
Whether or not you're a diehard Lord of the Rings fan, the sheer amount of lore--woven into the world via collectible artifacts and weapon-centric missions--is staggering. As with most open-world games, these bits of backstory and extra challenge are totally optional, strewn throughout Mordor for those times when you want a quick, enjoyable diversion from your vendetta. Pretty much right from the start, you've got the gratifying freedom to explore the picturesque hillsides, desolate quarries, ominous strongholds, and lush forests of Mordor's two sizeable regions, thinning out Sauron's army however you see fit.
By "thinning out," I mostly mean "brutally killing every Uruk in a 50-mile radius." When it comes to combat, Talion and the Wraith make quite the pair--the former being an expert swordsman and adept throat-slitting assassin, the latter with his ability to slow time and line up precision arrows direct to Uruk skulls and flammable grog caskets. The swordplay is like a much sharper, pointier version of Batman: Arkham's fistfights: free-flowing combat interspersed with counterattack button prompts. The key difference is that instead of simply knocking your opponents out, you are utterly desecrating their leathery bodies like a butcher carving up meat.
Let's see how the game offline
In Middle-earth: Shadow of Mordor, the player plays as a ranger with wraith-like abilities by the name of Talion. The game is an open world video game and players will have the freedom to pursue side quests and roam around the world.
Today, when 3D technology is becoming increasingly popular and blockbuster launch a massive explosion, the director even greater effort in building compelling plot, detailed characters, rather than variable "children" of the product itself as a simple computer skills.
The game allows people to create new characters and customize Talion as he starts his journey throughout Middle-earth by using a new system called the Nemesis System which remembers the player's interactions with specific types of characters they will encounter in the game and adjusts the manner in which these characters will react to the player throughout the game. Enemies will also develop as Talion interacts with them.The player will have the option to level up the abilities of Talion both as a ranger and as a Wraith through two distinct skill trees.
In Middle-earth: Shadow of Mordor will be reduced in the PlayStation 3 and Xbox 360 releases, also stating that they were "focusing on the next-gen platforms," meaning the PlayStation 4, PC, and Xbox One systems.
I think you should try to play this game because it is very excited
Pros: How to play attractive, diverse. Character, cute image. Easy control
Review
Middle-earth: Shadow of Mordor is an outstanding action game, offering a satisfying mix of stealth and melee combat that series like Assassin's Creed or Batman: Arkham have perfected. But the Nemesis system, which cleverly makes enemies grow and evolve along with the player, is what elevates Shadow of Mordor into the upper echelons of open-world excellence. Every time you die, it's personal.
I'll get back to the antagonists, but let’s talk good guys for a second. You play as Talion, a Ranger (think Aragorn) who's dead before the game even starts, forced to watch his wife and son get their throats slit before getting the same treatment. But fate gives Talion a chance for revenge when an ancient Wraith binds himself to the Ranger's corpse, giving him the gift of immortality and super awesome ghost-powers (complete with glowing blue eyes).
Talion and his live-in phantasm start out as fairly one-dimensional characters. But over the course of the 20-to-30-hour game, you'll grow to enjoy their banter, which is equal parts cynicism and good humor on both sides. And they're not the only denizens of Mordor on a mission: the supporting cast, while small, is made up of some memorable personalities, like Ratbag the turncoat Uruk; Torvin, a self-aggrandizing dwarven hunter; or that scheming imp Gollum himself.
On the positive side, there really is not much worth mentioning, but I see progress is quite good, has potential, just needs to work seriously I think this server is worth 10 points.
Whether or not you're a diehard Lord of the Rings fan, the sheer amount of lore--woven into the world via collectible artifacts and weapon-centric missions--is staggering. As with most open-world games, these bits of backstory and extra challenge are totally optional, strewn throughout Mordor for those times when you want a quick, enjoyable diversion from your vendetta. Pretty much right from the start, you've got the gratifying freedom to explore the picturesque hillsides, desolate quarries, ominous strongholds, and lush forests of Mordor's two sizeable regions, thinning out Sauron's army however you see fit.
By "thinning out," I mostly mean "brutally killing every Uruk in a 50-mile radius." When it comes to combat, Talion and the Wraith make quite the pair--the former being an expert swordsman and adept throat-slitting assassin, the latter with his ability to slow time and line up precision arrows direct to Uruk skulls and flammable grog caskets. The swordplay is like a much sharper, pointier version of Batman: Arkham's fistfights: free-flowing combat interspersed with counterattack button prompts. The key difference is that instead of simply knocking your opponents out, you are utterly desecrating their leathery bodies like a butcher carving up meat.
Let's see how the game offline
Although there exist some disadvantages like the dark look that hard, simple easy to grasp gameplay, also prone to boredom but the game is still a good game to play with the impressive screen transitions, effects images and sounds excellent. The game promises to bring you the entertaining moments quickly equally interesting drama.
We hope to receive feedback from you !!!
MIDDLE-EARTH: SHADOW OF MORDOR
Warner Home Video Games
Compatible with PlayStation 4 (PS4)
Works on all systems sold worldwide.
Read more: http://www.makeowngame.com/2014/10/middle-earth-shadow-of-mordor-for-ps4.html#ixzz3ekY60hjz
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